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Slot History


Of course when Charles Fey create his 1st slot machine (1896) he scarcely could have imagined how it would transmogrify and where the device would travel. In point of fact, for many years his novelty hardly altered at all, but cosmetically. The exterior design of the machine was made of an elaborate metal box wrapped around the device and it became smaller or larger, plainer or fancier, in effort to catch the attention of any person. But as usually, when a gambler primed the mechanism with coins and wrenched the handle, reels began to revolve in a random way and, directed by stoppers at last became obsolete. Decorating with various symbols each reel showed whether you won or lost, when matched under a pay schedule (that you could find somewhere on the face of the mechanism), the gambler won; in a case of no matching symbols showed, the gambler lost.


Despite of the fact that Fey considered to be the Father of the 1st Slot, prototypes appeared long before he showed up with his idea of reconstructing them into gambling machine, which he supposed would improve the earnings on the sales. Such early "amusement machines" could be discovered in saloons in which polite society would not be uncovered to them and proprietors of which were on the edge of violating the law.


Such 1st equipments had a major weakness. They were made in such manner that after a definite amount of coins were added the weight of such coins would slant the scales and several of these stored coins from the preceding gamble could spill out, therefore giving a winner. So it did not take much time for wise guys and experienced gamblers to understand that all coins would automatically fall out with a slight shoving and pushing and slamming the device around. As a result on the back of the drawing panel brainy builders worked out 1st a metal bar trying to prevent "tilting," and after that smaller devices appeared that were fastened to a wall or counter top.


At the same time, in decent establishments such as mercantiles and grocery stores, similar devices started to pop up and be gambled by even the most contemptuous of patrons. This machine was named the trade simulator and it worked like other modern machines except that all winners made could be traded for goods or exchanged inside the establishment, so the title "trade," may be a precursor to the present cents-off coupon.


Gambling slots has been both a sensory and tactile experience implicating the touch and pull of the device handle and the feel of coins. This involved the sense of hearing, vision, and the inborn feeling of anticipation.


Losing and winning depended on an easy mechanism that integrated symbols (maybe bars and/or sevens, usually some kind of fruit, and certainly hearts, spades and clubs, diamonds, original choice of Fey) attached to a shaft and the 3 reels. With 10 symbols each reel, the device was able of a thousand probable combinations.



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